I Love Pocketbase, you should too

Building MVP’s used to be fun

Back in the ‘Good ol days’ building an MVP of a website was a fairly simple process. You’d slap together a HTML page, call a PHP script, and do SOMETHING with a slow yet trusty Database. You could make a pre-owned car sale’s website in an afternoon, and whilst it would look like a bunch of tables having intercourse on your screen - it would work.

These days, it seems making an MVP of anything takes hours of setup, tinkering, tweaking, breaking, fixed, moving, refactoring… and that’s just setting up your IDE preferences!

What if I told you having a lightning quick, subscription-event, collection based DB is as simple as downloading and running an .exe in your project. You’d think I was mad ( and you’d be halfway there…) but also…

Along Comes Pocketbase

I’ve been using Pocketbase on and off for two years now. I first got interested in Pocketbase because, I’ll be honest, I simply did not want to pay for Firebase, but I did find firebase’s way of doing things to be simple, safe and enjoyable. Pocketbase does everything I need from a standard Firebase instance, and it does it well.

Pocketbase allows you to run a local collections DB within literal seconds of downloading the latest release, written in .GO but with a lovely JS SDK too. You’ll find communicating with your backend to be painless - and exceptionally fast.

I’ve used it for countless ‘Wouldn’t it be fun if you could do X’ ideas that never go anywhere.
The UI for managing your collections is very sleek, modern and well presented - it all makes sense to you as a user.

Anyways, just a short one today!